– 3+ years experience in GameDev / Mobile apps as UI/UX Designer;
– Ability to design intuitive and visually appealing user interfaces that enhance the user experience;
– Strong understanding of design principles, including color theory, typography, and layout;
– Expertise in software like Adobe XD, Sketch, Figma, or other relevant UI/UX design tools;
– A strong portfolio showcasing a range of UI/UX design projects, including wireframes, prototypes, and final designs;
– A proactive attitude towards personal and professional development, with a willingness to learn and adapt rapidly;
– English level - Intermediate.
Will be a plus:
– Experience with animations.