– 3+ years of experience in GameDev;
– A strong portfolio showcasing a range of 2D artwork, including characters, environments, and UI designs;
– Expertise in software like Adobe Photoshop, Illustrator, and other relevant 2D art tools;
– Capability to create art assets that match the game's style and theme;
– A creative mindset with the ability to bring fresh ideas and innovative designs to the game;
– Ability to create art in a casual, approachable style suitable for a wide audience;
– Strong understanding of color theory to create visually appealing and harmonious color palettes;
– A proactive attitude towards personal and professional development, with a willingness to learn and adapt rapidly;
– English level - Intermediate.
Will be a plus:
– Ability to create sprite animations and effects for in-game characters, objects, and environments.